Sorority Life Fighting

Choosing a Character Type

When you first start your character, you should decide fairly quickly what type of character you want to be. If you like a lot of action, fighting and drama, then you are probably going to want to be an attacker. If you’re more of a truce talker than a problem starter and don’t like fighting and drama, then you will probably want to organize more events. Once you decide what you want to be, you can choose the appropriate path below to create the type of character you want to have.

Attacker:


As an attacker, you will want to find a balance between charm, popularity, stamina AND confidence. The following method is a suggestion for dispensing skill points when you level up:
First time, 2 in charm, 1 in popularity
Next time, 1 stamina (because it takes 2 skill points for 1 stamina) and 1 popularity
Next time, 1 charm, 1 energy, 1 popularity

Stamina
Alternate between these each time you level up until you get about 5-7 stamina. More stamina than that and you’re going to make yourself weak because they take 2 points each and you’ll be taking away from more important areas.

Energy
I would put as few points into energy as possible. The more points you put into energy, the weaker a fighter you will be because those are points that you are taking away from the other more important areas. However, some energy is good because with the addition of masteries, you can gain more skill points. So, do the events that require low energy, but give you more skill points.

Confidence
I wouldn’t put much, if any, points into confidence if you’re going to be an attacker. The total damage done in a fight is taken from the person with the lowest max confidence. So, if you have 100 confidence, there will be 29 damage done between both people. So, let’s say you attack somebody who has 300 confidence and you’re getting GREAT money from them. Let’s also say you are doing an average of 20 damage to them, taking 9 each time. They will go to the spa at 59. Assuming they are at max confidence when you start attacking, you can attack them 12 times before they go to the spa. BUT, let’s say you have 250 confidence. The total damage done is now 74. Let’s keep the same proportion as the other example as far as damage done vs. damage taken, and now, you take 31 and they take the remaining 43. You can now only attack them 5 times before they go to the spa. If you were getting $70,000 each time from them, you could get up to $840,000 (if their money doesn’t run out and you’re able to get $70,000 each time) if you have 100 confidence, but you can only get a max of $350,000 if you have 250 confidence. So, low confidence for attackers is good.

Popularity
Even though you’re an attacker, you STILL need to keep your popularity equal to your level or higher. This is because most people are attackers and have better charm than they do popularity. So, even with a decent charm, you’re going to get through if you’ve got the right charm glam to go along with it. Also, glam tends to favor charm more than it does popularity. Therefore, you can supplement your charm points with your glam points and still be OK.

For your glam, you will need both high charm AND high popularity glam. If you’re an attacker, you WILL be attacked and if you don’t want to lose, then you’ll need to have items high in popularity as well. Just remember that quantity is more important than quality until you have all of your sisters glammed up. Then, you can start getting items with better charm/popularity.

Organizer:

As an organizer, you will put most of your skill points into energy and popularity with some points thrown into confidence. Follow the following method each time you level up:
1 popularity, 1 energy, 1 confidence.
Next time: 2 energy, 1 popularity.
Once your confidence is at about 150 or so, hold off on confidence and alternate between 2 points in popularity and 1 point in energy and 1 point in popularity and 2 points in energy every other level up.

Glam
For your glam, you will focus primarily on items higher in popularity (for when you are attacked). Remember that quantity is more important than quality until you have all of your sisters glammed up. Then, you can start getting more expensive items that have better popularity.

Events
Do the events that give you more skill points first. Put those skill points into energy and popularity.

HYBRID

A lot of people like both fighting AND organizing. But, it’s really hard to do both successfully since you only get a limited amount of skill points. Finding a good balance between all 5 areas (charm, popularity, confidence, energy and stamina) can be quite tricky. But, it IS possible, and so, I am outlining a guide for creating a character that is good at both.

Bounty Hunting
THIS CHARACTER IS NOT A BOUNTY HUNTER!!!!!!!!! When you bounty hunt, you want to keep your level low. Events make you level quickly because they give you LOTS of influence. Therefore, a character that both attacks and does events would NOT be a good choice for a bounty hunter. If you are wanting to be a bounty hunter, read Building a Bounty Hunter.

Stamina
To create a hybrid character, you should have 3 stamina. Period. If you won the starbucks card, then you should have 6. (p.s. you start with 3, and the startbucks card gives you 3. So basically, I’m saying don’t spend ANY skill points on stamina). Stamina cost 2 points each, so if you add points to stamina, you’re going to be taking away from other very precious areas.

Confidence
You shouldn’t add ANYTHING to confidence. Your skill points are precious, and there are more important areas if you are going to be both an attacker and organizer. Plus, I find that having 100 confidence REALLY helps me in fighting because I can attack somebody more times before they go to the spa if I’m getting good money from them!

Popularity
Put one point into popularity each level up. Any skill points you get from masteries should also go into popularity. It’s VERY important to keep popularity equal to or above your level.

Charm
Put one point into charm every few level ups. Attackers have the advantage in this game (it’s roughly 1.4 times the defender’s points). Plus, you can choose who you attack, and, most people have poor popularity, so even with only a few charm points, you can beat them!

Energy
Put 1-2 points into energy each level up. There are going to be lots of events you will want to do that will require more energy than the one point per level up, so my advice is to take it from charm, since popularity is WAY more important (you can choose who you attack. You CANNOT choose who attacks you.

Glam
ALWAYS have 1 accessory, 1 outfit and 1 ride for EVERY sister in your house up to 5x your level. For a list of what glam you should be working on buying for each level category, read Glam 101. I cannot stress enough how important it is to ALWAYS have 1 accessory, 1 outfit and 1 ride for EVERY sister in your house (up to 5x your level) and having a full house. I personally believe that a hybrid character cannot successfully be achieved if you don’t have a full house who is fully glammed up.

Events
The events you will want to concentrate on will be the ones that give you skill points, since you’re spreading them out so much. To find out which events give you the most skill points, read Mastery Rewards. But with only 10 energy, you can actually get 25 skill points, and if you get the pillow, you can get 4 more with no more than 15 energy TOTAL!

Compliments of Christopher:
Freshman Icebreaker – 1
Night Out On The Town – 1
Sorority House Costume Party – 2
Accessories Sale At The Mall – 3
Blind Dates – 1
Theme Party – 1
Spring Break In Miami – 1
Rent Beach House – 1
Clothing Sale at the Mall – 2
Stage A Musical Production – 3
Bake~A~Thon for Charity – 1
Caribbean Cruise – 3
South Seas Cruise – BPs needed – 3
Attend Designer Gallery Opening – 1
Accessories Shopping Spree – 1
25 subtotal

Pillow needed
Valentine Shopping Spree & Bash – 3
Shop For A Formal Dress – 1
4 subtotal


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